Render Rocket's vision is to deliver professional level rendering power on-demand to any 3D production team, regardless of its size, or location on the planet.
By working with the best 3D production and design companies, software developers, and global technology providers, Render Rocket will become more and more integrated into fabric of 3D content creation. Our mission is that our remote rendering solution be as accessible and powerful as any local render farm.
Since 2004, Render Rocket has combined its animation experience with state-of-the-art technology to provide the most advanced remote rendering system available. Offering a smart interface that integrates your animation files with Render Rocket's remote rendering pipeline, we can extend your rendering power when you need it. With a proven track record of clients that includes work with clients like Sony and Picture Mill, and work on films such as Iron Man, Spiderman 3, Superman Returns, Drive Angry and Pirahna 3D to name just a few, we can help your project get off the ground. Render Rocket is where your dreams take flight!
Our team draws from a rich professional background in 3D production. Render Rocket team members have worked on the following films: Sky Captain & The World of Tomorrow, Spy Kids 2: The Island of Lost Dreams, 2 Fast, 2 Furious, Charlie's Angels, and Mission Impossible 2. In the area of broadcast production, our team members have worked with: Sony International Television, ABC, NBC, CBS, Fox Network, FX Channel, Motorola, Voom HD Network, National Geographic, Kraft Corporation, Sci-Fi Channel, TLC: The Learning Channel, and USA Networks.
Beyond 3D, our team members have extensive experience in designing and developing world-class Internet applications. Our team's clients have included Microsoft, Nestle, Kaiser Permanente, JD Power & Associates, Capitol Records and Disney to name just a few.
Mental ray® generates images of outstanding quality and unsurpassed realism and achieves scalable performance through the exploitation of parallelism on both multiprocessor machines and across networks of machines. Render Rocket is proud to offer this industry leader renderer to our customers.
The Rush Render Queue is a priority based, distributed network render queue that can manage and distribute processing of command line based tools, such as compositors and renderers, on small and large networks.
Maxwell is a new render engine based on the physics of real light. Its algorithms and equations reproduce the behavior of light in a completely accurate way. All of the elements in Maxwell, such as light emitters, material shaders, cameras, etc. are entirely based on physically accurate models.
Cactus Dan's character rigging plugins make character rigging easy by providing you with several workflow tools to help speed up the rigging process, and providing you with many built-in features that would normally have to be added by writing your own expressions.