Render Rocket's unique web-based 3D rendering system is designed by a team of artists and programmers with years of real-world industry experience. Here are the basics of what you'll need to get rendering...
We support source files from all desktop computer platforms (Mac, Windows, and Linux). You don't need a local render farm, but it is best to make sure you can first get your frames running properly on your desktop. This will save you time and money in the long run.
Most any broadband connection will work (DSL, Cable, T-1). Render Rocket supports all common web browsers (IE, Firefox, Safari) and files can be transferred via web or FTP. For large studios and longer term productions, we also have custom tools that assist in automatically synchronizing your files with our network.
Payment for rendering can be made via credit card (Visa/Mastercard/Amex) or PayPal. For other payment options, please contact us. Our "Mission Control" web system uses email to send you job status alerts and important account information. See more about pricing options
First, you'll need to get your source files onto our servers. This can be done via web upload or FTP. Just put the files in the "source" folder in your Render Rocket project.
The "Launch Render" wizard will help you select frame ranges, camera, and other advanced settings. Once launched, the "Mission Detail" page gives you full control of your job and its individual frames.
As images complete, you can download files individually or click to download a ZIP or RAR package with all your output. That's it. To try it yourself, sign up for a free trial.