Render Rocket announces its exciting new offering: The Virtual Render Farm.
Render Rocket is now offerring reservation-based render farms to 3D content creators. Animation producers and industrial designers have cost effective hardware/software solutions to gain exclusive access to hundreds of IBM xSeries render servers over the internet. [11.28.2005]

Millimeter Magazine: "Fields & Frames"
Now, a new 3D rendering service from Los Angeles-based Render Rocket is notching clients from feature film title houses to broadcasters, according to co-founders Ruben Perez (executive producer) and Mike Navarro (animator and render pipeline architect). Powered by IBM's Deep Computing Capacity on Demand service — a mix of servers, clusters, and the Blue Gene super-computer. [11.01.2005]

Press release: "Commercial Access of IBM Deep Computing on Demand Accelerates..."
IBM today announced that IBM's Deep Computing Capacity on Demand capabilities (DCCoD) are available to new industry segments...SmartOps, QuantumBio, RenderRocket and Exa Corporation are working with IBM to help spur development and drive innovation in their respective industries. [10.28.2005]

IBM Digital Media Case Study: "Designed by animators for animators" [ View case study ]
Los Angeles, California-based Render Rocket provides 3D rendering services on demand to companies worldwide, from broadcast/TV producers and leading visual effects companies such as Engine Room to well-known film title producers like Prologue Films, as well as animation, video games, product design and photography studios. With broad experience in both animation and Internet application development, the company offers its customers a truly novel, Web-based service. [10.26.2005]

Render Rocket proudly announces the addition of Illuminate Lab's Turtle Render Software to its 3d render computing offering.
Turtle 2 is a radically faster photorealistic renderer that is fully integrated with Maya and based on the second generation LiquidLight® rendering technology, which provides the user with superior rendering performance while still being easy to use. [09.02.2005]

C-Net News.com: "Hollywood's digital wake-up call"
Studios have long dreamed of the day they could digitize their way to box-office success..."Do you know how long it would take to render just one scene from Monsters Inc? Just a one-second CGI clip (about 24 still frames) with all of the hair on Sully could take up to 24 hours to complete on a massive render farm costing millions to implement ... Well those days are coming to an end thanks a company called Render Rocket and the new CGI movie Valiant." [08.18.2005]

Render Rocket announces split frame rendering.
Now, 3d designers and animators can render high-resolution images on a grid of IBM xSeries render servers in a fraction of the typical render time. That's because Render Rocket’s supercomputing pipeline parallel processes a single image across hundreds of CPUs. So a frame that normally takes 4 hours on a single computer could take as little as 5 minutes. This unique feature allows customers to evaluate the visual qualities of a time intensive render quickly, before launching an entire animation sequence which may take hours or days to render. [08.08.2005]

RenderRocket adds Next Limit's Maxwell Render to it 3d render computing offering.
Maxwell is a new render engine based on the physics of real light. Its algorithms and equations reproduce the behavior of light in a completely accurate way. All of the elements in Maxwell, such as light emitters, material shaders, cameras etc., are entirely based on physically accurate models. [07.16.2005]

Render Rocket partners with IBM's Deep Computing Institute to offer 3d rendering over the internet.
This new 3D rendering service is powered by IBM's Deep Computing Capacity on Demand service — a mix of servers, clusters, and the Blue Gene super-computer. RenderRocket offers an easy-to-use web interface to submit 3d renders created with Alias' Maya Software. [06.11.2005]